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Modern Board Games · 現代桌遊單元測驗卷
棋類與桌遊 Board Games · CEFR A2 · 滿分 100 分
教師用 · 含解答
班級 ______________座號 __________姓名 ______________日期 ______ / ______得分 __________
一、單字配對(20 分)
把右邊的代號填進左邊的括號裡。
- 1.design( )
- 2.eliminate( )
- 3.randomness( )
- 4.trade-off( )
- 5.strategy( )
- 6.resource( )
- 7.negotiate( )
- 8.co-operative( )
- 9.trailing( )
- 10.mechanic( )
- A.設計
- B.取捨
- C.協商
- D.機制
- E.隨機性
- F.資源
- G.落後的
- H.淘汰
- I.策略
- J.合作的
二、選擇題(30 分)
( )1.How do modern board games differ from chess and Go?
- (A) They are older
- (B) They are designed by a named person
- (C) They have no rules
- (D) They need no board
( )2.Which country is most associated with this style of game?
- (A) Japan
- (B) Germany
- (C) Brazil
- (D) Canada
( )3.Why do modern designs avoid eliminating players?
- (A) It takes too long
- (B) Eliminated players just sit and watch
- (C) It is against the law
- (D) It costs more
( )4.What is the right amount of luck in a good game?
- (A) None at all
- (B) Enough to shape the game but not decide it
- (C) As much as possible
- (D) Only at the end
( )5.What is worker placement?
- (A) Hiring real workers
- (B) Putting a piece on a space to claim an action
- (C) Building a deck of cards
- (D) Trading resources
( )6.What is analysis paralysis?
- (A) A rule about time
- (B) Thinking so long that everyone else gets bored
- (C) Losing on purpose
- (D) A kind of card
三、填空(每題填一個單字)(30 分)
- 1.Good games do not ____ players early.(提示:淘汰)
- 2.Every meaningful choice involves a ____.(提示:取捨)
- 3.Players ____ with each other in order to trade.(提示:協商)
- 4.In a ____ game, everyone wins or loses together.(提示:合作的)
- 5.A ____ player should still be able to catch up.(提示:落後的)
- 6.Deck building is one popular ____.(提示:機制)
四、簡答(用英文回答,一到兩句即可)(20 分)
1.Why should luck shape a game but not decide it?為什麼運氣應該影響遊戲,但不該決定結果?
2.Why are co-operative games useful for practising English?為什麼合作型遊戲適合練英文?