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Modern Board Games · 現代桌遊單元測驗卷

棋類與桌遊 Board Games · CEFR A2 · 滿分 100 分

班級 ______________座號 __________姓名 ______________日期 ______ / ______得分 __________
  1. 一、單字配對(20 分)

    把右邊的代號填進左邊的括號裡。

    1. 1.design(    )
    2. 2.eliminate(    )
    3. 3.randomness(    )
    4. 4.trade-off(    )
    5. 5.strategy(    )
    6. 6.resource(    )
    7. 7.negotiate(    )
    8. 8.co-operative(    )
    9. 9.trailing(    )
    10. 10.mechanic(    )
    1. A.設計
    2. B.取捨
    3. C.協商
    4. D.機制
    5. E.隨機性
    6. F.資源
    7. G.落後的
    8. H.淘汰
    9. I.策略
    10. J.合作的
  2. 二、選擇題(30 分)

    1. (    )1.How do modern board games differ from chess and Go?

      1. (A) They are older
      2. (B) They are designed by a named person
      3. (C) They have no rules
      4. (D) They need no board
    2. (    )2.Which country is most associated with this style of game?

      1. (A) Japan
      2. (B) Germany
      3. (C) Brazil
      4. (D) Canada
    3. (    )3.Why do modern designs avoid eliminating players?

      1. (A) It takes too long
      2. (B) Eliminated players just sit and watch
      3. (C) It is against the law
      4. (D) It costs more
    4. (    )4.What is the right amount of luck in a good game?

      1. (A) None at all
      2. (B) Enough to shape the game but not decide it
      3. (C) As much as possible
      4. (D) Only at the end
    5. (    )5.What is worker placement?

      1. (A) Hiring real workers
      2. (B) Putting a piece on a space to claim an action
      3. (C) Building a deck of cards
      4. (D) Trading resources
    6. (    )6.What is analysis paralysis?

      1. (A) A rule about time
      2. (B) Thinking so long that everyone else gets bored
      3. (C) Losing on purpose
      4. (D) A kind of card
  3. 三、填空(每題填一個單字)(30 分)

    1. 1.Good games do not ____ players early.(提示:淘汰)
    2. 2.Every meaningful choice involves a ____.(提示:取捨)
    3. 3.Players ____ with each other in order to trade.(提示:協商)
    4. 4.In a ____ game, everyone wins or loses together.(提示:合作的)
    5. 5.A ____ player should still be able to catch up.(提示:落後的)
    6. 6.Deck building is one popular ____.(提示:機制)
  4. 四、簡答(用英文回答,一到兩句即可)(20 分)

    1. 1.Why should luck shape a game but not decide it?為什麼運氣應該影響遊戲,但不該決定結果?

    2. 2.Why are co-operative games useful for practising English?為什麼合作型遊戲適合練英文?

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